Wrapping up the Concept Pitch and Next Steps
I tackled the 2nd part of the concept pitch/document. This included the high concept, premise and story synopsis, USPs, gameplay features and content, target platforms, target audience/customer, competitive analysis, risks, development team and proof of concept, most of the boring stuff. Some of these are pretty simple to answer and some require paragraphs. Like I…
Setting up for Success
The last few days I didn’t work so much on Heaven’s Gate. I’ve been doing a ton of research on everything I’m also going to be doing outside of game development. Last month I signed up for SkillShare because looking for an actual job takes time and is exhausting, and I can work on other…
Concept Document
This weekend I took a break, I just didn’t want to do anything. I was waking up extremely late, at noon or later, and not getting a lot done with my day. However, today (Tuesday) I got up at 9:30am. Definitely a two coffee day. So the plan for today. I need to actually create…